War Started
    Event fires when a clan war has started.
Usage Example:
eventClient.registerWarCallback(MonitoredEvent.WarEvents.WarStarted) { war ->
    // ...
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Functions
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                  open suspend override fun checkAndFireCallback(cachedData: ClanWar, currentData: ClanWar, callback: Callback<ClanWar, ClanWarAttack, Nothing>)
Abstract function to check and trigger a callback based on the provided data and callback.