registerPlayerCallback

fun registerPlayerCallback(event: PlayerEvents, callback: suspend (Player, Player) -> Unit)

Registers a callback for player-related events.

Parameters

event

The monitored event for which the callback is registered.

callback

The callback function to be invoked when the event occurs.


fun registerPlayerCallback(event: PlayerEvents, callback: suspend (Player, Player, String) -> Unit)

Registers a callback for player-related events with an iterable callback function.

Parameters

event

The monitored event for which the callback is registered.

callback

The callback function to be invoked when the event occurs, taking two Player objects and an additional String identifier as parameters.