Player Events
Sealed class representing specific player-related monitored events.
Inheritors
Types
Event fires when a player achieves a new achievement.
Event fires when a player's number of attacks wins changes.
Event fires when a player's best Builder Base trophies change.
Event fires when a player's best trophy count changes.
Event fires when a player's number of attacks wins changes.
Event fires when a player's Builder Base league changes.
Event fires when a player's Builder Base trophies change.
Event fires when a player's Builder Hall level changes.
Event fires when a player's clan capital contributions change.
Event fires when a player's role within a clan changes.
Event fires when a player's number of attacks wins changes.
Event fires when a player donates troops.
Event fires when a player receives troops.
Event fires when the player's experience level changes.
Event fires when new heroes become available or existing heroes level up in a player's profile.
Event fires when a player joins a clan.
Event fires when player labels change in a player's profile.
Event fires when a player's league changes.
Event fires when a player leaves a clan.
Event fires when a player's Legend statistics change.
Event fires when the player's name changes.
Event fires when a player's player house changes.
Event fires when new spells become available or existing spells level up in a player's profile.
Event fires when a player's Town Hall level changes.
Event fires when a player's Town Hall weapon level changes.
Event fires when new troops become available or existing spells level up in a player's profile.
Event fires when the player's trophy count changes.
Event fires when a player's war preference changes.
Event fires when a player's war stars change.