Required Trophies
Event fires when the required trophies for joining the clan change.
Usage Example:
eventClient.registerClanCallback(MonitoredEvent.ClanEvents.RequiredTrophies) { cachedClan, currentClan ->
// ...
}
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Functions
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open suspend override fun checkAndFireCallback(cachedData: Clan, currentData: Clan, callback: Callback<Clan, Clan, ClanMember>)
Abstract function to check and trigger a callback based on the provided data and callback.