RequiredTrophies

Event fires when the required trophies for joining the clan change.

Usage Example:

eventClient.registerClanCallback(MonitoredEvent.ClanEvents.RequiredTrophies) { cachedClan, currentClan ->
// ...
}

Functions

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open suspend override fun checkAndFireCallback(cachedData: Clan, currentData: Clan, callback: Callback<Clan, Clan, ClanMember>)

Abstract function to check and trigger a callback based on the provided data and callback.